Iridium
A downloadable Iridium for Windows
Features
- Retro styled 2D shoot 'em up
- 3 NEW tutorial levels
- Multiple layers of parallax for that retro vibe
- 24 maps split over 6 levels
- 7 Graphical themes
- 3 main player weapons each with multiple power levels
- Multiple types of rockets and missiles
- 4 types of external weapon systems
- Weapons shop between levels
- Game progress can be saved
- Supports virtually all game controllers including arcade sticks
- Released first on Itch.io
The Game
Iridium is a retro styled 2D shoot 'em up, taking inspiration from: Uridium, Xenon 2 Mega Blast, Nemesis/Gradius and R-Type. Each game in its own right is considered a classic by many people and offered some very unique features including massive ships, upgrade shops, in-level upgrades and a multitude of weapons.
The game is a multi-directional shoot 'em up where the player is allowed free movement within each level. Unlike traditional 2D shoot 'em up games were the screen scrolls at a fixed rate the player can change speed and turn around in a similar manner to Uridium. The maps can be very large and often have a great number of enemy ships and other objects on screen at one time. Icons representing enemies and other important structures that are not on screen yet are shown around the edges of the screen. This includes a flashing star guide which shows where the player needs to be going in order to progress along each level.
At the beginning of each game the player is given some basic weaponry as well as the ability to upgrade it during the level. The weapon and system upgrades which are currently available to the player are shown along the bottom of the screen along with how many upgrade credits the player has collected (similar to R-Type). Each upgrade will also show what level they are at by displaying a small progress bar in the upper right of their graphic. Later in the game the available upgrades can be changed. (NB: All references to shop, credits or currency is virtual, no additional spending is required for this game).
There are 6 levels in total, each having its own custom graphical theme and being made up of four large stages. In total there are 24 maps to discover and explore. Each stage features 6 different enemy ship types as well as multiple larger multi-part ships. Some of the ships and ground structures release coins, health pickups or even weapon upgrade credits. A check point system has been implemented to help the player progress and avoid repeating large sections of a stage. As the player progresses through a stage the enemy structures and attack patterns are dynamically changed.
Once a level is completed there is access to a shop where the players ship can be upgraded. Many different upgrades become available as the game advances, these can be purchased using the in-game coins collected from destroyed enemies and structures from the previous levels. The current game can also be saved from within the shop giving the ability to carry on again.
Note
On a very small number of systems Iridium will load and start but will fail to display the main window. You can usually hear the music in the background when this occurs and see it on the task bar but nothing else. The usual fix is to make sure that Iridium is selected on the task bar and then hold the alt key and press return. This forces it between full-screen and windowed modes. It occurs so infrequently that I have never managed to replicate or catch this behavior while debugging the game (yet).
Status | Released |
Platforms | Windows |
Author | Nebula-Design |
Genre | Shooter, Action |
Made with | Tiled |
Tags | 2D, Arcade, nebula-design, Retro, Sci-fi, Shoot 'Em Up, shump, Singleplayer |
Average session | A few minutes |
Inputs | Keyboard, Gamepad (any) |
Links | Blog |
Purchase
In order to download this Iridium you must purchase it at or above the minimum price of $6 USD. You will get access to the following files:
Download demo
Development log
- Change Log v1.12Nov 10, 2021
- Iridium updateNov 02, 2020
- Final version released!Aug 24, 2020
- Imminent releaseAug 21, 2020
- NEW demo releasedApr 19, 2020
- So closeJan 09, 2019
- Latest WIP videoOct 09, 2018
- Much more polished gravity crash of medium enemy shipsJul 06, 2018
Comments
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News?
Hi, really sorry about the delay. I've had issues with my primary job recently and have been rather distracted. I am away until next week but will look into it as soon as I am back. There is another update I need to upload so I will fix this and release it in one go.
Problem with Global Scores online:
https://steamcommunity.com/app/1014850/discussions/1/4133808627033720585/
Minor gfx glitch: background vertical seams
https://steamcommunity.com/app/1014850/discussions/1/4041482209878981840/
Can you have a look at these bugs?
https://steamcommunity.com/app/1014850/discussions/1/4029096764570561386/
https://steamcommunity.com/app/1014850/discussions/1/4029096764568428696/
Nice Uridium-like game but needs a little more bug-fixing...
There is a new version (v.1.21) available here and on Steam 👍
Can't hear menu sounds, explosions etc. in-game after update 1.21...
The transition to using a new sound system has not gone as smoothly as I had hoped. I have a fix that I am testing ATM and will have a new version available ASAP.
I just released first MOD for your game! ;)
https://steamcommunity.com/sharedfiles/filedetails/?id=3117407818
News?
News? The sound is gone after update 1.21...
Really sorry about the delay works been manic. Due to a change in situation I will finally get chance to get back to Iridium 👍
Oldskool Lightwave modelling :)
Well spotted :) Lightwave was used to produce virtually all the animated ships and ground targets throughout the game.