Devlog
- July 06, 2018 by Nebula-Design#Iridium, #shoot 'em up, #shump, #retro, #2dMuch more polished gravity crash of a multi part enemy ship multiple levels of damage engine smoke trails engine occasional explosions when damaged shadow height reduced until crash destroyed final fr... Continue reading
- June 18, 2018 by Nebula-Design##Iridium, #2d, #retro, #shoot 'em up, #shumpLatest multi clip video showing some of the new medium to large enemy ships :)... Continue reading
- June 17, 2018 by Nebula-Design#Iridium, #2d, #Nebula-Design, #retro, #shoot 'em up, #shump, #WIPWIP video showing the new multi part enemy ship system. The graphics used are place holders I put together using Tiled (map editor). Since this video I have improved the aim of moving turrets as in th... Continue reading
- June 17, 2018 by Nebula-Design#Iridium, #2d, #retro, #shoot 'em up, #shumpIridium has progressed a lot over the last few months. Here is a video showing clips from all 3 stages of level 1 and the start of level 2. There is a shop section between level 1 and 2 however this... Continue reading
- June 17, 2018 by Nebula-Design#Iridium, #2d, #retro, #shoot 'em up, #shumpImages 1 and 2 show the before and after rocket attack. The other image which shows something similar is from level... Continue reading